Suiton (Water)
C Rank Jutsu
Name: Mizu Bunshin no Jutsu
Rank:C
Classification: Ninjutsu
Element Water
Requirements: None
Description: Mizu Bunshin no Jutsu is like Kage Bunshin no Jutsu a technique with which one creates a real double of himself, who can think and act independently. This double turns, however, after a serious hit to water
Name: Suiton: Homatsurappa
Rank: C
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Hōmatsurappa is a technique in which the user spits out a stream of bubbles from his mouth.
Name: Suiton: Mizuame Nabara
Rank: C
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Mizuame Nabara is a water-Jutsu, with which the user, after having formed the necessary finger sign, spits a sticky fluid from the mouth. If the enemy comes into contact with this liquid, he is stuck. However, if he concentrates his chakra on his feet, he can walk through this sticky liquid, without getting stuck.
Name: Suiton: Suiro no Jutsu
Rank: C
Classification: Ninjutsu
Element Water
Requirements: None
Description: With Suiton: Suirō no Jutsu the enemy is locked in a ball of water. Inside this water ball the enemy can not move. To maintain the Jutsu, the user must touch the ball, otherwise the chakra flow is interrupted and thus the Jutsu disperses.
Name: Suiton: Mizurappa
Rank:C
Classification: Ninjutsu
Element Water
Requirements: None.
Description: Suiton: Mizurappa is a Suiton-Jutsu. The user fires a strong jet of water from the mouth.
Name: Suiton: Suites Suishuo no Jutsu
Rank: C
Classification: Ninjutsu
Element Water
Requirements: A water source.
Description: Suiton: Suites Suishū no Jutsu is a Suiton-Jutsu, which is used for extinguishing fires. After the user has formed the necessary finger sign, a water jet is created which the user can adjust to a particular destination.
Name: Suiton: Teppodama
Rank: C
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Teppōdama is a water-Jutsu, in which the user forges chakra in the mouth, turns it into water and shoots it in the form of balls on the opponent. This Suiton-Jutsu requires no water source in the area.
Name: Ame-nins whater whip.
Rank: C
Classification:Ninjutsu
ElementWater
Requirements: -
Description: The water whip of Ame-Nin is a jutsu with which a whip is created out of water. This water whip can be used to attack or tie enemies. It also can shock the opponent, provided he comes into contact with the whip.
B Rank Jutsu
Name: Hijutsu: Sensatsu Suisho
Rank: B
Classification: Ninjutsu
Element Water
Requirements: None
Description: Hijutsu: Sensatsu Suisho is a Jutsu of Haku. He steps into water, which rises into the air, in the form of countless needles, which then hurtle in all directions on the opponent.
Name: Shibukis Water tornado
Rank: B
Classification: Ninjutsu
Element Water
Requirements: None
Description: Shibukis Water Tornado Jutsu is a Jutsu with which the user creates a tornado of water around them. This tornado can attack the enemy and protect the user at the same time.
Name: Suiton: Baku Suishoha
Rank: B
Classification:Ninjutsu
Element Water
Requirements: None
Description: Suiton: Baku Suishōha is a water-Jutsu, in which the user, after having formed the necessary finger signs, a huge amount of water comes out of his mouth, flooding the surrounding area.
Name: Suiton: Daibakuryu no Jutsu
Rank: B
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Daibakuryū no Jutsuis a Jutsu, which were once the necessary finger signs are shaped, a vortex is created, which pulls the opponent into the deep.
Name: Suiton: Goshokuzame
Rank: B
Classification: Ninjutsu
Element Water
Requirements: None
Description: With Suiton: Goshokuzame the user can control sharks, which he created by Chakra. First, he forms the necessary finger sign. Then he puts his hand on the water, where sharks are to be created that attack the opponent.This is no Summoning technique because the fish are made from water.
Name: Suiton: Hahonryou
Rank:B
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Hahonryū is a water technique, with which the user can create a flow that washes the enemy away.
Name: Suiton: Mizujinheki
Rank: B
Classification: Ninjutsu
Element Water
Requirements:None
Description: Suiton: Mizujinheki is a Suiton-Jutsu, with which the user spits out a stream of water from the mouth. The water hits the opponent or the floor, creating a protected area around the user.
Name:Suiton: Suigadan
Rank: B
Classification: Ninjutsu
Element Water
Requirements: A water source. (lake, river etc.)
Description: Suiton: Suigadan is a Water-Jutsu. After the necessary finger signs are shaped, a series of rotating spikes made of water race toward the enemy.
Name: Suiton: Suijinheki
Rank: B
Classification: Ninjutsu
Element Water
Requirements: A water source.
Description: Suiton: Suijinheki is a Jutsu that is used for defense. After the user has formed the necessary finger sign, a water barrier appears to protect him temporarily from attacks. The Second Hokage can use this technique in complete absence of a water source, by water produced from his chakra, which he can pour out of his mouth.
Name: Suiton: Suikodan no Jutsu
Rank: B
Classification: Ninjutsu
Element Water
Requirements: A water source
Description: Suiton: Suikōdan no Jutsu is a water-Jutsu, in which the user creates a huge water shark which attacks the opponent.
Name: Suiton: Suiryoudan no Jutsu
Rank: B
Classification: Ninjutsu
Element Water
Requirements: A water source.
Description: Suiton: Suiryūdan no Jutsu is a water-Jutsu. The user creates a large dragon made of water, which attacks the opponent. It is a very powerful jutsu, but it is also a Jutsu, which needs the most finger signs, in total there are 44 seals. All the basic finger signs are used at least one time.
Name: Suiton: Suishouha
Rank: B
Classification: Ninjutsu
Element Water
Requirements: None.
Description: Suiton: Suishōha is a water-Jutsu. This technique creates a large water wave that hits the opponent.
A Rank Jutsu
Name: Suiton: Daibakufu no Jutsu
Rank: A
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Daibakufu no Jutsu is a technique with which the user shoots a huge wave at the enemy, which is similar to a natural disaster. It takes a tremendous amount of chakra to perform this Jutsu.
Name: Suiton: Daibaku Suishoha
Rank: A
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Daibaku Suishōha is a water-Jutsu and a stronger version of the Suiton: Baku Suishōha, in which the user, after having formed the necessary finger sign an even greater amount of water comes out of his mouth than in the weaker version, flooding the whole area and a large dome of water forms.
Name: Suiton: Haran Bansho
Rank: A
Classification: Ninjutsu.
Element Water
Requirements: None
Description: Suiton: Haran Bansho is a water-Jutsu. After the user has formed the necessary finger signs, a waterfall falls from a roof top or another high spot and the waves wash the opponent away. Then the water spreads and provides water in the surrounding area.
Name: Suiton: Koka Suijin
Rank: A
Classification: Ninjutsu
Element Water
Requirements: None.
Description: Suiton: Koka Suijin is a water-Jutsu of the Second Hokage. After having formed the necessary finger sign, he can explode under water under the enemy, resulting into the transportation of the enemy into the air. The second Hokage then creates around his arm a large water blade and pushes back with that the enemy into the water. Then the water sword turns into a water vortex.
Name: Suiton: Mizu Bunshin Daibakuha
Rank: A
Classification: Ninjutsu
Element Water
Requirements: Mizu Bunshin
Description: Suiton: Mizu Bunshin is a water Jutsu. First, the user creates a Mizu Bunshin. This Bunshin sprints with a tremendous speed to the enemy and at the same moment in which the Bunshin has reached the target, the user lets it explode. The opponent is, if he is hit, thrown in the direction of the user, so that he rotates counter-clockwise. This technique is very similar to the Bunshin Daibakuha. The difference is that a Mizu Bunshin is used.
Name: Suiton: Mugensame
Rank: A
Classification: Ninjutsu
Element Water
Requirements: None
Description: Suiton: Mugensame is a water-Jutsu. First, the user creates a water-shark who pulls the opponent deep into the water. The user then creates a ball of water, out of which comes a very large number of water-sharks. All sharks rush toward the opponent and then go up in a huge explosion
Name: Suiton: Suikosandan no Jutsu
Rank: A
Classification: Ninjutsu
Element Water
Requirements: A water source.
Description: Suiton: Suikōsandan no Jutsu is a Suiton-Jutsu and an improved form of Suiton: Suikodan no Jutsu. The user creates out of water three large sharks, which then rush toward the opponent.
Raiton (Lightning)
A Rank Jutsu
Name: Raiton: Kage Bunshin
Rank:A
Classification:Ninjutsu
Element Lightning
Requirements: None
Description: With Raiton: Kage Bunshin the user creates a shadow clone which is charged with Lightning chakra. It is therefore like a normal shadow clone but its not only a visual copy, but can it move. When the clone is destroyed, the attacker is shocked with lightning and thus paralyzed.
B Rank Jutsu
Name:Raiton: Gian
Rank: B
Classification: Ninjutsu
Element Lightning
Requirements: None
Description: Raiton: Gian is a destructive lightning-Jutsu. The user concentates chakra into his mouth and converts it into electricity, which he shoots in the form of a large lightning on his opponents.
Name: Raiton: Hiraishin
Rank: B
Classification: Ninjutsu
Element Lightning
Requirements: None
Description: Raiton: Hiraishin is a Jutsu in which the user must touch the opponent. The user extends his hand in the air and lightning strike in his body, which he passes on to the enemy, but the user remains unharmed.
A Rank Jutsu
Name: Raiton: Kangekiha
Rank:A
Classification: Ninjutsu
Element Lightning
Requirements: Suiton: Mizujinheki
Description: Raiton: Kangekiha is a lightning Jutsu, which is used in combination with the Suiton: Mizujinheki. The user creates electrical energy that is striking the opponent.
Non-Elemental Ninjutsu
E/D Rank Jutsu
Name: Bunshin no Jutsu
Rank: E
Classification: Ninjutsu
Element N/A
Requirements: None.
Description: This technique must be mastered by any ninja who has graduated from the shinobi academy. It's the most basic technique a Genin must know, since it can be a real lifesaver. This ninjutsu creates a simple illusion clone identical to the caster. The clone however has no physical properties and will disperse the moment it is touched.
Name: Henge no Jutsu
Rank: E
Classification: Ninjutsu
Element N/A
Requirements: None
Description:
Description: Henge is the basic skill a ninja must know to become a Genin. It's mostly used as a decoy, to confuse the opponent by transforming into somebody that's an ally with the enemy, and then attack from the back when he's not expecting it. This technique can easily be combined with other jutsu for a more powerful effect, such as with Kage Bunshin no Jutsu [Shadow Clone Technique].
Name: Kawarimi no Jutsu
Rank: E
Classification: Ninjutsu
Element N/A
Requirements: None
Description: Kawarimi is a widely used and very famous skill among shinobi. The user taps into their chakra and exchanges places with an object of similar weight and size. This is clearly an evasion technique used to dodge attacks; however it can be linked with other jutsu or attacks to create massive damage if done properly.
Name: Nawanuke no Jutsu
Rank:E
Classification: Ninjutsu
Element N/A
Requirements: None
Description: This jutsu gives you the ability to easily free yourself from a rope or any other object made from something similar to a rope. This Jutsu works merely by inserting chakra into the rope, and requires no hand seals.
C-Rank Jutsu
Name: Jibaku Fuda: Kassei
Rank: C
Classification: Ninjutsu
Element N/A
Requirements: None
Description: Utilizing chakra, a ninja is able to activate the explosion mechanism of a distant bomb tag. This can also be used to deactivate any explosive tags in the vicinity of the user, which were set to explode by means other than through the use of Jutsu.
Name: Shunshin no Jutsu
Rank: C
Classification: Ninjutsu
Element N/A
Requirements: None
Description: Through one handseal, the user will be able to disappear from their previous position and reappear elsewhere. The distance they reappear to depend on the amount of chakra they choose to use, though they must travel more than 2 miles, and know exactly where they are going. This jutsu is only to be used outside of a battle, or to leave a thread entirely. This jutsu is only to be used outside of a battle, meaning you can't start a battle with it either. Also, the user is merely travelling quickly, not teleporting, so it can't be used to escape when they are tied up or locked up.
A Rank Jutsu
Name: Kuchiyose no Jutsu
Rank: A
Classification: Ninjutsu
Element N/A
Requirements: Summoning animal
Description: Having signed a contract in blood; any ninja with this ninjutsu technique can summon a beast, or beasts, from another plane of existence to use in battle. The user must use their own blood as a "sacrifice" to summon them, after performing the hand seals corresponding with their animal. A summon is performed by placing one's blood on an appropriate plan after having performed the correct hand seals.
Name: Meisai Gakure no Jutsu
Rank: A
Classification: Ninjutsu
Element N/A
Requirements: None
Description: This jutsu renders the user invisible to the naked eye, and can deplete their smell. However, special bloodline techniques or abilities are able to detect the user performing this Jutsu.
Fuuinjutsu (Sealing Jutsu)
B Rank Jutsu
Name: Fuka Hoin
Rank: B
Classification: Fuuinjutsu
Element N/A
Requirements: None
Description: Fuka Hoin is a Fūinjutsu, which the user uses to seal fire. The user draws a scroll, from which, after the necessary finger marks were formed, chakra flows. This surrounds the fire and puts it in the scroll where it is sealed and bound in the form of a sign.
Name: Fukoku Hoin
Rank: B
Classification: Fuuinjutsu
Element N/A
Requirements: None
Description: Fukoku Hoin is a Fūinjutsu, which is applied after Shikoku Mujin. Five seals are written with blood which, after finger signs, go onto the vessel which houses a person in it that the user wants to keep locked. These seals seal the vessel, and thus the person inside cant escape.
A Rank Jutsu
Name: Fuja Hoin
Rank: A
Classification: Fuuinjutsu
Element N/A
Requirements: None
Description: Fuja Hoin is a Fūinjutsu with which one can banish and seal evil influences on a sacrifice. However, the seal is only as strong as the will of the victim to defend themselves against evil. To perform the Jutsu, the user must draw his own blood with a series of characters on the victim and the ground around it. Then he puts on the victim his hands and the characters form the seal.
S Rank Jutsu
Name: Infuin: Kai
Rank:S
Classification: Fuuinjutsu
Element N/A
Requirements: None.
Description: Infūin: Kai is a Fūinjutsu. To use it, the user has to make sure that he has collected over a longer period a large amount of chakra and sealed inside him. He releases this seal and thus has a huge amount of chakra available. In Kyara's case, the chakra collector is the cross around her neck.
Clan Jutsu
Name: Camelia
Type; Ninjutsu
Clan: Kaguya
Rank: C
Description: Kimimaro performs this jutsu by modifying the humerus (upper arm bone) of either his right or left arm to create a short, hilt-less bone sword. Since he can increase and compress the density of his bones, he can make the sword harder than steel. He then uses the sword to fight; his style uses quick cuts and thrusts to disable opponents quickly. He is extremely proficient with this sword and can, not only deflect shuriken, but also dispatch a large number of Shadow Clones with this technique.
Name: Clematis: Vine
Type; Ninjutsu
Clan: Kaguya
Rank: B
Description: Using his kekkei genkai, Kimimaro can modify and pull out his own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper. He would follow up with Dance of the Clematis: Flower to pierce the immobilized opponent.
Name: Clematis: Flower
Clan: Kaguya
Type; Ninjutsu
Rank: B
Description: This is a follow-up to the Dance of the Clematis: Vine. Kimimaro's entire forearm is encased in a giant drill made of bone to attack the trapped victim. The bone is strengthened (through compression and its plaited spiral shape) to become the hardest type of bone the body can produce. The bone resembles a flower, hence the name. It was strong enough to drill a deep dent in Gaara's Ultimately Hard Absolute Defense: Shield of Shukaku.
Name: Dance of the Larch
Type; Ninjutsu
Clan: Kaguya
Rank: B
Description: Kimimaro uses this jutsu to create a mass of razor-sharp bone spikes all over his body. These spines appear to be branches off his pre-existing skeletal structure rather than completely new bones. Kimimaro is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. He can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes him basically untouchable at close range. If an opponent would start to get close to him, he would start to spin rapidly slashing the foe in multiple areas of their body.
Name: Seedling Fern
Clan: Kaguya
Type; Ninjutsu
Rank: S
Description: Kimimaro's final dance (presumably the strongest as a last resort), this jutsu causes a giant forest of bone spikes to burst from the ground. Kimimaro is able to emerge from any bone at will, giving him a deadly element of surprise should the opponent be able to avoid the attack. Of all the techniques shown through the Shikotsumyaku abilities, this dance is the only one to be a ninjutsu, rather than a taijutsu